repaint on orientation changes, rotate road names
this is still not correct, but it's closer
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4aa140c264
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@ -66,7 +66,7 @@ label.readout {
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:lon 0
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:zoom 17
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:course 0 ; direction of travel
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:orientation 0 ; map rotation angle from north
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:orientation {:target 0 :actual 0} ; map rotation angle from north
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:tiles {}
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}
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)
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@ -186,8 +186,10 @@ label.readout {
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(set biggest-n (- i 1)))))
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(let [[x y] (. points biggest-n)
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[nx ny] (. points (+ 1 biggest-n))
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angle (math.atan (- ny y) (- nx x))]
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(if (> nx x)
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angle (math.atan (- ny y) (- nx x))
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screen-angle (- angle
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(/ (* app-state.orientation.target math.pi) 180))]
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(if (< (math.abs screen-angle) (/ math.pi 2))
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(values
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(* tile-size (- x bounds.min.x))
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(* tile-size (- y bounds.min.y))
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@ -271,7 +273,7 @@ label.readout {
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(draw-onto-map-surface bounds app-state.zoom)))))
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(g:translate (+ (/ viewport-width 2)) (+ (/ viewport-height 2)))
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(g:rotate (* (/ (- 360 app-state.orientation) 180) math.pi))
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(g:rotate (* (/ (- 360 app-state.orientation.actual) 180) math.pi))
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(g:translate (- (/ viewport-width 2)) (- (/ viewport-height 2)))
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(g:set_source_surface map-surface (- offset-x) (- offset-y))
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@ -322,9 +324,15 @@ label.readout {
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(when (not (bounds= old-bounds bounds))
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(fetch-tiles bounds app-state.tiles app-state.zoom)
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(set map-surface nil)))
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(set app-state.orientation
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(+ app-state.orientation
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(* 0.05 (- app-state.course app-state.orientation))))
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(when (> (math.abs (- app-state.orientation.target app-state.course)) 20)
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(set app-state.orientation.target app-state.course)
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(set map-surface nil))
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(when (not (= app-state.orientation.target app-state.orientation.actual))
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(set app-state.orientation.actual
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(+ app-state.orientation.actual
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(* 0.05 (- app-state.orientation.target app-state.orientation.actual)))))
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(each [name widget (pairs state-widgets)]
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(case name
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:speed (widget:set_label
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@ -359,7 +367,7 @@ label.readout {
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(fn [self g]
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(g:set_source_rgb 0.4 0.0 0.1)
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(g:translate (// height 2) (// height 2))
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(g:rotate (* (/ (- app-state.course app-state.orientation)
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(g:rotate (* (/ (- app-state.course app-state.orientation.actual)
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180) math.pi))
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(g:translate (// height -2) (// height -2))
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(g:set_line_width 4)
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