Calls lua handlers, then passes the event to the appropriate client Doesn't do pointer emulation (unlike sway) because in the GNOME/Gtk worldview that's done client-side, so my assumption is anything else that wants to co-exist with GNOME also has to do it client-side Still to do: - verify whether return value of the lua handler will affect whether event passed to child - clean up the hacky int we use to track whether to set touch seat capability |
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.. | ||
desktop | ||
input | ||
luak | ||
color.c | ||
main.c | ||
meson.build | ||
server.c |